• stellaris corroding warship

    38 min ago A collection of large craters on [From.GetName] was once a major Vultaum metropolis. This is the list of special projects found in Stellaris/common/special_projects/00_projects_1.txt. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Asteroid [From.GetName] appears to house the remains of an ancient Yuht dwelling. Military ships are classified by their hull size, which determines their base combat stats, base cost, and available sections. Our scientists are eager to get to the bottom of this mystery. The sphere of influence of the ancient First League is known to have extended to this region of space, making this world a promising lead in our ongoing efforts to learn more about their civilization. Actually a ship that is built as a singular geometrical shape is less efficient, since it's highly unlikely that the assemblage of internal systems that the ship needed to have would form such a near convex shape. For a better experience, please enable JavaScript in your browser before proceeding. Crawling, on the Planet's Face 1 = Crawling, on the Planet's Face = spawn Roachoids to be uplifted on the Tomb World. he can be made into an admiral for other fleets, my ship got killed but the leader survived. They can also be set to a passive stance to ignore hostile fleets. Create an account to follow your favorite communities and start taking part in conversations. skill, ? Empires with the Calamitous Birth origin can also construct Lithoid Meteorites, which cost 500minerals instead and have no upkeep cost. The ruins of a large ground installation can be found on the surface of [From.GetName]. For more information, please see our [From.GetName] has been identified as a former Yuht hatchery world, where their infants were left to slowly mature on their own. Ancient Manufactory 3 = Ancient Manufactory = Mining Restoration project (2 military ships in orbit, 80 days) = Ancient Manufactory: New Mining Station = only possible if the system is in your borders. Juggernauts can retreat and go Missing in Action to reappear at the nearest friendly starbase like all regular fleets. Isolated Ruin 1 (DISTAR_ZONE_CAT) = Zone A = find a tile that has no deposit, remove any blocker, add Zone A building (3 physics, 3 engineering, 3 unity), add 3 unity to tile. A scientific expedition to study these ancient hulks and see if anything can be salvaged has been proposed. The American bittern is B. lentiginosus, and is also called stakedriver and meadow hen. 3. We should comb through the interior of this asteroid for First League artifacts. Plans have been put into motion to abduct him and then "convince" him to work for us instead. Atmospheric Anomaly 3 (ATM_ANOMALY_CAT) = Swirling Shadows = +3 society, add Shadow Play modifier, Atmospheric Object 4 = Crushed Cruiser = 60 engineering, Atmospheric Storms 1 = Extreme Storms = Extreme Storms modifier, +3 physics, Between Land and Sea 1 = Terra Firma = Continental Avian presentient uplift spawn, Billowing Sands 1 = Shifting Sands = Desert uplift species present, Bizarre Blanket 1 (DISTAR_EXO_CAT) = Invasive Exofungus = 250 society, planet gains Exofungus Infestation modifier (building speed -20%, habitability -10%, society output +33%), Buried in the the Sand 4 = Teaching of Settlers = Translating Settlers' Texts project, 500 society = Master's Teachings: The Greater Good, Cargo Pod 1 = Abandoned Cargo Pod = 500 energy. Harvester Fields deposit added (+6 agriculture districts), Pigment Poison 7 (TOX_PURPLE_RAIN_CAT) = Purple Rain = 240 months of +10% happiness, Planetary Scars 4 = Apocalypse Past = (habitable planet) The Ultimate Weapon project (scientist 3 skill, 200 days), = An Interesting Find = gain Red Laser, Missile, or Mass Driver tech, Playful Ruins 3 (GEN_PLAYGROUND_CAT) = Abandoned Amusement Park = (90-250 society, 12x), (120-350 engineering, 18x), Poison-coated 2 (TOX_MAT_CAT) = Rock Potential = nothing, = -100 energy, Positron Bombardment project (Scientist, 60 days) = success, +6 minerals, Promising Moon 1 = Precious Moon = Precious Moon modifier, +3 energy, Rainbow in the Dark 5 = Peddling Radiation = black hole gains +9 physics, = Down the Drain = Paranoid trait added, 90* Physics, Radiating Asteroid 7 = Illicit Matter = Dark Matter added to asteroid?? Some of our scientists and engineers have proposed a project to raise the vessel to the upper atmosphere and salvage it. (delay) Mharin Kharin: Upper Management Betrayal = no local government?? He- hello? Ship starting experience can be increased by the following: Colossal ships are the largest ships that can be built. Do you mean that bug (?) Unidentified Object 2 = Alien Mural = Translate Alien Mural project (1 skill, 180 days), = 200 xp, +2 physics +2 society + engineering, Unknown Insides 3 = Machinery Inside = Proceed carefully = Trojan Asteroid = +4 energy, Unknown Origin 1 (origin_asteroid_category) = Asteroid Fossils = 150 society, = Coprolite Asteroid = Coprolite Asteroid modifier = +3 society, Unscannable Object 1 (distar.270) = Puzzling Polygon = 250 physics, L-gate insight, Unusual Energy Readings 2 (energy_uninhabitable_category) = Microsingularity = +3 physics, = Bunker Bot = 100 alloys, 50 crystals, 50 motes, = Let computer continue calculations = 200 influence (haha, something was added! A ground war of massive proportions took place on [From.GetName] long ago, when the Cybrex invaded the [From.GetPlanetMoon]'s original owners. A team of archeologists stand ready to board the vessel. [From.GetName] was subjected to massive orbital bombardment 1.2 million years ago, but before that the [From.GetPlanetMoon] was a flourishing Irassian colony. Enabled if: This extremely rare event should be recorded for posterity. days) = ? (does not decay? 17 min ago with Docile Livestock trait (30% growth speed, other species happiness +5%, Unity 10%, -50% energy, -75% science, not affected by happiness. Anomalies have their own tab in the Situation Log. If completed all, gain 50 influcence, 50 unity, and (60-150 physics, 6x), Toxic Construction 8 = Grinding Lattice = (Meticulous) +9 society, Toxicity 3 (TOX_PLANET_CAT) = The Fumes Lie Thick = Gain Expertise: Propulsion trait; gain Improved Energy Initiative empire edict; planet gains +6 engineering and the Fallen Robotic Society modifier, Traces of Civilization 1 (=Distant Stars Unique System=) = Frozen in Time = +4 society. Does not have both Xenophobe Ethic and Fanatic Xenophobe Ethic, port determining desc for 3127 to prevent dreadful desc trigger, Enabled if: If a ship obtained via an event contains components not yet researched, the ship should not be allowed to upgrade. [From.GetName] was heavily developed by the Cybrex, but for unclear reasons they left a large rectangular area near the equator mostly untouched. # On-action, pirate base destroyed by others, 33/33/33 port to next. This document is a continuous work in progress, and I make no guarantees that any individual entry is 100% accurate for the latest version. If there're any other trait-dependent anomalies which have significant outcome changes, I'd like to know. The other regular sizes can be built at any starbase or orbital ring with a shipyard module, or at a Mega Shipyard or Juggernaut. Yes, there are actual robot ships in Stellaris but for some stupid reason they are preserved solely for the AI crisis event. The Dathnak government on Baldarak is determined to restore control over their rebelling colony on New Baldarak. There may be important archeological findings here. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. #2. There's really only one "correct" decision here except in extreme edge cases. that's +6 research points total, which is very good! Science ships are the primary method of exploring the galaxy and the stars and systems within it. So what's the point to keeping S875.1 Warform and its ship? or SSpecial Project! Ships can be repaired at any controlled, operational starbase above outpost level. We are having problems with the brain implants that were given to several test subjects among the primitive [From.Owner.GetSpeciesNamePlural] on [From.GetName]. There was once a large Cybrex base on the surface of [From.GetName], until it was reduced to a crater. (bug? We have picked up a weak signal coming from the interior of the gas giant [From.GetName]. Was he like dis. Watch out, this thing is a paper tiger. If you attack the base directly, I think we can make a break for one of the lifeboats.Please try not to blow us up on our way out! does not have the Fanatic Xenophobe Ethic, Enabled if: All rights reserved. Create an account to follow your favorite communities and start taking part in conversations. Privacy Policy. After an army is recruited, it is automatically embarked in a transport ship which will be orbiting the planet where it was created. It will require extensive probing, but could garner a substantial find. [Root.GetRulerTitle], this is the crew of the Luxion.The plan went off without a hitch. Some of the wreckage found its way to the [From.GetPlanetMoon]'s surface, and our archaeologists suggest the establishment of a base camp nearby. gamefaqs_astrophys 2 yr. ago. This is not a hard cap on the number of ships an empire can support; it is fully possible to exceed this limit as long as an empire can afford the increased maintenance fees for all of its ships. Empires with the Corporate Dominion or Private Prospectors civics can also construct Private Colony Ships, which cost 500energy instead. On Thick Ice 1 = A Species of Ice and Ice = Arctic pre-sentient uplift spawn, Orbital Speed Demon 1 (disco_speed_demon_cat) = Try to slow it down. The orbital space around [Root.GetName] is cluttered with debris that is interfering with the development of the colony on the [Root.GetPlanetMoon]. The Dathnak revolutionaries on New Baldarak have asked us to transport one of their commando units to Baldarak, where they will try to incite some kind of revolt. The Frontier Spirit ruler trait reduces the cost of colony ships by 35%. When I find time I will help update the Anomalies/Events section in the Stellaris wiki with a thorough list of anomalies & event chains, but for now I would like to present an abridged list of anomalies I find most useful (feel free to add to it if I omitted anything). Breathing Rift Outcome 2. Ships are classified into civilian and military vessels, the former being controlled individually while the latter form fleets. The Juggernaut can also upgrade itself and will automatically start repairing itself after a battle. 35 min ago Colony ships allow an empire to settle habitable planets or megastructures in owned systems. Limbo. For example, with naval coverage of 50 and empire size of 100 (i.e. (observation.30), Special Project Completed (primitive.172), [From.From.From.GetName]: Rogue Agent Eliminated, Vault of Knowledge (galactic_features.302), The Exiles Return (galactic_features.305), [From.From.From.GetName]: Implants Removed, [From.From.GetName]: Implants Not Removed, [From.From.From.GetName]: Successful Strike, https://stellaris.paradoxwikis.com/index.php?title=Special_projects_1&oldid=65727, Articles with potentially outdated infoboxes, Play The deep boreholes on [From.GetName] indicate the former presence of an Irassian mining base. Questions, Paradox A collapsed Vultaum space elevator can be found near the equator on [From.GetName]. One of the moons circling [From.GetName] will soon impact the surface of the gas giant. You can't. AlpacaCavalry 4 yr. ago. Capturing it would be a major intelligence coup. Their only purpose is to carry assault armies into enemy planets so that they can occupy them. One of the cultist ships has been disabled by our forces. I take it [Root.GetSpeciesAdj] ships are the cause of all this commotion?Our hosts seem about ready to leave their posts. We have learned that there may have been Precursor activity on H[precursor_planet.GetName]! Orinthi have been reported in large numbers across most of [This.GetName]. Cannot replace existing leader. You can disband the warform it comes with and he becomes free to command any fleet. [2] Power projection adds monthly influence based on the ratio of naval coverage to empire size. Goolantha herds may only be found on the open steppes of [This.GetName]. Its purpose seems to have been virtual reality research, but a proper archaeological survey needs to be conducted if we are to learn more. The same is true if an empire that owns a Colossus is dragged into a regular war, usually because of, The celestial body is irreversibly turned into a Shielded variant. Unlike the buildable colossus the toxic god is armed with strike craft, energy weapons and regenerative hull tissues. One of our scientists has gone rogue and is being worshiped as a god by the natives on [From.GetName]. Ships gain +5 experience every day they are in combat and +0.1 experience every day they are suppressing piracy. We need to find a way to strike at their cities underground. Cannot replace existing leader, It's like a cute little dog, I usually just park him over my capitol once he's obsolete (like Bubbles), You can delete the ship and then you can put the leader on another fleet. 0 . apart from that its trash. Each civilian ship, excluding transports, has a monthly maintenance cost of 1energy. (25% chance) Trigger country event Breathing Rift - Debris in 100 days. A ship is a spaceborne vessel controlled by an empire. It seems like the machines were engaged in some kind of mining operation here. Has at least one construction ship in orbit. Our engineers believe that they can restore power to the shipyard's sole surviving manufacturing bay. Military ships have a number of base stats, but derive most of their stats from components. Our infiltration cells on the [From.GetPlanetMoon] require a Science Ship in orbit to calm the situation. Even after all these years, a few of their towering archologies are still standing. The Dathnak would like to found a new colony on [NewBaldarak.GetName], a gas giant with an atmosphere suitable to their physiology. Relic system is limited to being physically close to anomaly system. When the star is destroyed, the empire owning the Star-Eater gains dark matter based on the galaxy size: This article has been verified for the current PC, The defined maximum is 500 but this cannot be reached without mods; Different speciies than my empire. Please help with verifying or updating older sections of this article. New comments cannot be posted and votes cannot be cast. His considerable skill is wasted on his native civilization, but he would be quite a boon to our own research programs. Due to an incident related to our covert infiltration program on [From.GetName], the [From.Owner.GetSpeciesNamePlural] have been brought to the brink of nuclear war. For more information, please see our During a total war, any systems captured by either side will be immediately annexed and the war can only end in the total destruction of either side or a status quo. The Fleet is under attack! I got entirely isolated by a fallen empire and haven't Is Toxoid Big Ooze Peter Griffin easter egg? someone destroyed the pirates that did not have the quest. So now I have a one ship fleet that I can't add any other ships to and I'm not sure what to do with it. | 33.77 KB, Python | She's the leader of the most popular faction. #3. You can't not save us!If they get it into their heads that they won't be able to ransom us back to the [Root.GetName] they won't hesitate to kill us. New comments cannot be posted and votes cannot be cast. Perhaps we can find a way to coexist with their civilization. When ordering the construction of a colony ship, the player is given the option of choosing the species or sub-species of the pop(s) that will be sent to the new colony. We have learned that there may have been Precursor activity on H[precursor_planet.GetName]! We need to learn more about the mysterious aliens we have code-named Y[Prev.From.GetName]!. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. "Explosions in the Sky" - Adds a temporary survey & anomaly research speed boost to your empire (120 months). We were boarded by pirates and taken captive before they blew up the ship. At least some were last verified for, Please help with verifying or updating this infobox. Little is known of them, but perhaps an archaeological expedition can remedy this. Colony ships take one year to build and their upkeep cost is maintained throughout the whole colonization process. It may be a transmission of some kind, but we have not yet been able to isolate the signal. After the special project is halfway completed, the empire is prompted to choose a starting Colossus weapon from those they could research (except Deluge Machine). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. ), Signs of Battle 4 = Mount Graveyard Expedition project (180 days) = (50%) +3 engineering, 200xp, (120-350 engineering, 18x) (anomaly.2531), = (50%) +3 engineering, 200xp (anomaly.2532), Signs of Former Habitation 1 = Runaway Greenhouse Effect = +2 society, +2 physics, = Nuclear Devastation = +2 society, +2 engineering, Signs of Precursor Activity 5 = Precursor chain, Slithering 1 = Serpentine = Uplift Species spawn (Desert) (Snakeoid), Solar Sailer 2 = Solar Sailer = 111 engineering, Solid Core 3 (DISTAR_MEDGAS_CAT) (gas giant only) = Ancient Medical Complex = 250 society, +1 L-Gate Insight, +2 exotic gases to gas giant, Something Smells 2 = A Whiff of Something = Olfactory Study project = scientist skill 3, 30 days = 100xp, 350 society, Spacecraft Remains 4 () = Stranded Scientist = Scientist joins leaders = (skill 6, computing, spark of genius) = two months later, gain either Automated Exploration, Synchronized Defenses, or Subspace Sensors (sensor lvl3). We will launch a preemptive strike against their underground cities. Like a double edged sword!? (25% chance) Trigger country event Breathing Rift - Closed in 100 days. You are using an out of date browser. Ends the "abandoned_terraforming_chain" event chain. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Several massive listening arrays were built on this world by the Yuht millions of years ago. A massive crater is all that remains of an ancient Vultaum mining base on asteroid [From.GetName]. Civilian ships represent all unarmed vessels of an empire and are controlled individually. I'd say that such lists are useful not only for save-scummers. 3. We have agreed to investigate the planet. Snirans are unique to the great dune seas of [This.GetName]. ), = Return 300 minerals, two months later an event that gives +20 opinion with nation and 100 influence (does not decay? = 1000 minerals, The Winter of the Fallen 5 = Beneath the Battlefield = Underground Vault project (3 military ships, 100 days), = Cryopod Warrior dialogue (to have them join, must be Spiritualist or Pacifist), = Xenobiology tech option gained, +40% research (biolob 2), = Special Project Failed = Your Empire gains the Fertility Inhibiting Bio-Weapon modifier (Habitability -20, Growth -20%, 3600 days), Tomb World 4 (tomb_world_cat) = if barren = Primordial Soup = +3 society, = if nuked or toxic = Weapon Testing = Alien Weapons project, scientist, 60 days = Alien Lasers = Gain either next level of lasers or armor as a tech option, 20% research on it. Voidborne researcher bonus, gain Zero-G Innovations modifier (spaceport module cost -10%), (anomaly.4125) = "Scrap it for materials." The Star-Eater is equipped with a Star Cracker, a weapon that destroys stars. Does NOT have either: Materialist Ethic and Fanatic Materialist Ethic. 200xp. Stellaris Dev Diary #282 - Announcing First Contact, Press J to jump to the feed. I'm playing ironman, but some notes from here are particularly useful, for example that the best result of Toxic Construction needs meticulous trait. Anyone can rise to the highest levels of government . If they possess a language, we must decipher it and establish communications.Reward: influence GInfluence! The presence of these forests cannot be tolerated. It is known that the Ti'Derg were one of several Irassian client species, but exactly what prompted this bombardment remains a mystery. Enabled if: Orbital debris from an ancient Irassian research station has been found above [From.GetName]. Titans also have a strict build limit, with a base of 1 allowed per empire; every 200 naval capacity increases an empire's Titan cap by 1, up to a maximum of 20 Titans at 3800 naval capacity. There are four regular hull sizes available: Corvette, Destroyer, Cruiser, and Battleship; the Apocalypse expansion adds a fifth regular hull size the Titan and a special size, the Colossus. Federation fleets, the Galactic Defense Force, and the Imperial Armada can all have a Juggernaut each, however in the formermost case they will consume 32 Federation naval capacity on top of filling out the Federation's single-Juggernaut cap. Questions, Paradox Cryostatic Biology = Frozen Wastes = Tundra Uplift species, Debris Field 2/20 = Pirate Exiles = gain pirate ships, = Old-Timey Tunes = 120-350 society, 200 xp, access to the Sol system, beings the Solar Coordinates event chain, = on entering Sol system = Terra Firma = 80 influence, end chain, = Eat or be Eaten = 250 society, communications with another empire, = 42 Years and 3 Days = Keep an eye on it = 250 engineering, time passes =, = IT'S A BOMB!! It appears to have served as the headquarters of their Disease Control authority, but to learn more we will need to conduct an extensive search of the debris field. There have been a number of malfunctions, resulting in violent behavior and, in some cases, fatalities. Anomaly events 1 Anomaly events 2 Anomaly events 3 Anomaly events 4 Colony events Colony events 2 Colony events 3 Communications spread Country events Country events 2 Crime events Crisis events 1 Crisis events 2 Crisis events 3 Diplomatic events 2 Envoy events In fact, the AI will frequently build over its naval capacity if it has the resources to maintain its fleets. The scientific community on [Root.Capital.GetName] are abuzz with the news.\n\nThe organism has been classified as a fungoid - partly explaining its ability to absorb molecules for nutrition. Does not have country flag tech1,"tech2" set. Has fleet with admiral and 1600 fleet power in orbit, Has fleet with admiral and 4000 fleet power in orbit, Has fleet with admiral and 10000 fleet power in orbit. Add mining station. The war is still a total war. This outcome offers you two choices: Promote the Protege Scientist: You gain a new scientist leader. Mammoth-Leader 9 mo. 49 min ago New comments cannot be posted and votes cannot be cast. Once constructed, the colony ship may be sent to any habitable world within an owned system to start a colony. We have learned that there may have been Precursor activity on H[precursor_planet.GetName]! A few crumbling ruins are all that remains of the Kuur civilization, but they should be investigated. Information, Frequently Asked It may not display this or other websites correctly. Out of curiosity I saved and then disbanded the fleet. Uddlorans can be found racing through the snowy wastes of [This.GetName]. Construction and Science ships cost 100alloys to build. Transport ships are collected in fleets like military ships, but cannot be combined with military ships and are not listed in the fleet manager. Preliminary scans suggest that some of their mining tunnels may have survived, however. Tier 3 Scholarium subjects can construct Arctrellis science ships, which penalize all enemy ships with AI combat computers in the same system with 25% to Accuracy, Fire Rate, and Ship Speed. This page was last edited on 5 March 2022, at 06:24. Many have died and the colonists are asking for help in their efforts to hunt down and eliminate the creature. Set the country flag "shielded_world_opened". Targeting a planet with a pre-FTL civilization requires the Unrestricted Studies Native Interference policy. They should be investigated more closely. These are events regarding anomalies (from Stellaris/events/anomaly_events_4.txt). = choice = 10 years of 10% happiness bonus, = "Make the planetary data public." The Juggernaut can construct, repair, and upgrade ships the same way a starbase can. Two Ancient Ruins blockers spawn (300 energy, 180 time), Paradise Anticipated 3 (GAIA_MOVE_CAT) = Eden Overrun = spawn 4 Hostile Wildlife blockers on random tiles, gain 200 xp, gain 150-500 society research (24x), Parked 8 (GEN_ABANDONED_SHIP_CAT) (continental or arid only) = Hard Shoulder = gain a corvette, Peculiar Crater 7 = A New Metal = Add Living Metal deposit, +5 engineering, Living Metal tech option gained (25% progress), Peculiar Patterns 3 (peculiar_patterns_cat) = Wetware Computer (ocean planet) = orbital deposit tile emptied, up to four empty tiles have their deposits replaced with 2-4 engineering, = Devastation (gaia, continental, tropical, or savanna planet) = turn planet into a barren planet, = Abandoned Harvesters (gaia, continental, tropical, or savanna planet) = Ancient Harvesters planet modifier added, +20% food from jobs. 49 min ago Keep him around your core systems to make friends with the baby amoeba you can also find. = Gain ship, = Up is Down = 350 physics, 350 engineering, = Critical Failure = ship destroyed, scientist lives, Distress Signal 2 = Lost in Space = Derelict Ship project, 2 skill, 20 days), = alive by brain parasites = help them = introduction to species, = dead by brain parasites = 75 society, protection from brain parasites, Doppler Signal = The Ransomeers: Emergency Buoy = Emergency Buoy project, 3 skill, 30 days, Docking Hatch 3 (hatch_asteroid_category) = Derelict Shipyard = +3 engineering, Dunes 3 = (only if meticulous) Taking Stock = (100-500 energy, 6x), = Head in the Sand = Head in the Sand project (1 military ship, 100 days) = 33% = gain corvette, = Stay Calm = scientist gains Towel-bearer trait (+40% survey speed), Dustbowl 1 (AST_CRATER_CAT) = Fender Bender = Circuits in the Dust modifier = +3 engineering, = Alien Drag Racing = Skid Marks modifier = +6, = Abandoned Thrusting = Gain Ion Thrusters tech, Encrypted Transmission 2 (transmitter_cat) = Gateway Hijackers = Gateway Interference project (scientist, 140 days) = Sujin Insight = L-Gate insight gained, Energy Emissions 1 = Exotic Radiation = 150 physics, Fairly Humid 1 () = Welcome to the Jungle = Tropical uplift presentient species, Familiar Compounds 2 (DISTAR_RUM_CAT) = Taste of Home = nothing, = Exotic Inebriants empire modifier for 120 months, adding: +10% happiness, +33% influence gain, -5% research tile outputs, = something else for machine intelligences, Fleet Signatures 4 (DISTAR_HOLO_CAT) = Hologram = +3 society to black hole, will not clear deposits, -Floral Study project (random spawn on colony), scientist 2, 20 days = Mharin Kharin: Pistil Pondering = 123 society, (delay) = Mharin Kharin: Olfactory Arousal = Pheromoned, first stage modifier added, giving +10% happiness, (delay) = Mharin Kharin: Making Time for Petals = Pheromoned, second stage modifier added, giving Minerals -15%.

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